Dev Blog 4 — Enabling Meta Avatars to Interact with UI and ObjectsHave been able to make Meta Avatar hands to interact with UI and 3D objects using the Meta Interaction SDK components — Interactors and…Jan 15, 2023Jan 15, 2023
Dev Blog 3 — Avatar Hands in Sync with Interaction SDK HandsHave been able to instantiate Meta Avatars locally which is following Interaction SDK hands smoothly. Important to mention with Meta…Dec 30, 20221Dec 30, 20221
Dev Blog 2 — Metaverse Project Setup in UnityFinally the Unity project setup is completed for VR development and the initial setup rig looking like below :Dec 29, 2022Dec 29, 2022
Dev Blog 1 — Kickstarting Metaverse DevelopmentIt’s been a long time now I am thinking about starting my side Metaverse project for my personal up-skilling and learning more about…Dec 29, 2022Dec 29, 2022
Data Oriented Tech Stack (DOTS) in Unity Game Engine — Conceptual NotesSharing these Notes related to Data-Oriented-Tech-Stack(DOTS) for Game engines. I have curated this to single place after reading several…Aug 20, 2021Aug 20, 2021
Common Game optimization techniques“Game optimization” is the attempt for improving the game application so it runs at the smooth frame-rate across a wide range of hardware…Mar 12, 2021Mar 12, 2021
How Unity Supports Cross Platform FeatureIf you are a Game developer or ever tried to look for Game development engines around us then probably you came across Unity 3D Game…Apr 20, 2018Apr 20, 2018
Introduction to C#, .NET and MonoThe rise of the internet, demand for more flexible solutions to address real-world problems and constant evolution of programming languages…Apr 18, 2018Apr 18, 2018